Ash

The ASH - AI Pocket Field Guide is an AI tool inspired by the Pokedex concept, designed to help children explore and learn about nature. Developed as a response...

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What is Ash?

ASH is an AI-powered pocket field guide designed as a real-life Pokedex for ecology guardians ages 6 and up. It helps children connect with, learn about, and protect the biodiversity surrounding them every day by taking photos of plants, animals, and insects. The device transforms these photos into instant, fact-filled animal cards, making nature discovery an adventure.

The tool uses computer vision and machine learning with the iNaturalist dataset for species recognition. It features a unique UI for each animal card and includes collectible badges to reward players who take discovery seriously. ASH is built on cutting-edge technology including SLS 3D-printed hardware and a Google Coral board running species recognition AI.

ASH is designed for active nature discovery with no distractions—just adventure. It encourages discovery-led play through the familiar interaction of a point-and-click digital camera. The device covers everything from house pets to plants to rare bugs, with collecting them all being the core adventure.

The experience includes parental controls giving parents full control over data collected by their children, keeping them informed and in the loop. ASH was developed as a response to accelerating global biodiversity loss, helping a generation learn to notice, love, and protect the myriad creatures around them.

The project was developed by FINH in a 4-week sprint from ideation to launch, prototyped with open technologies. It serves ages 6 to 96 as a digital encyclopedia for nature exploration through active play.

Ash pricing

Pricing model: Free

Pricing details not publicly disclosed on the website. The product status shows 'Coming soon' indicating it is not yet available for purchase. The site mentions it will be available through app stores but specific pricing for free tier or paid plans has not been released.

Ash pros

  • AI-powered species recognition using iNaturalist dataset
  • Creates instant fact-filled animal cards from photos
  • Designed for ages 6 and up (actually 6 to 96)
  • Encourages active nature discovery and outdoor play
  • No distractions—focused nature adventure experience
  • Collectible badges reward serious discovery
  • Unique UI design for each animal card
  • Parental controls for data safety and supervision
  • Teaches biodiversity protection and environmental awareness
  • Works with house pets, plants, and rare bugs
  • Simple point-and-click camera interaction kids know
  • Discovery-led play mechanic engages children
  • Built with SLS 3D-printed hardware
  • Google Coral board for on-device AI processing
  • Helps combat biodiversity loss through education

Ash cons

  • Hardware device still coming soon/not yet available for purchase
  • Requires taking photos of actual species to function
  • Limited to species in iNaturalist dataset
  • Needs hardware device (not just a mobile app)
  • May have limited species recognition accuracy for rare organisms
  • Parental controls require adult setup and monitoring
  • 4-week development sprint may indicate prototype stage
  • No free tier information publicly available yet

Frequently asked questions about Ash

What is ASH?

ASH is an AI-powered pocket field guide inspired by the legendary Pokedex from Pokemon. It is a digital encyclopedia for Ecology Guardians ages 6 to 96 that allows children to discover and learn about the magic of the natural world through Computer Vision, Machine Learning, and Active Play. It works like a real-life Pokedex where you take photos of real plants and animals and it generates information-rich animal cards.

How does ASH work?

ASH uses a point-and-click digital camera interaction where children take photos of life-forms around them. The AI then transforms these photos into instant, fact-filled animal cards. It runs on a Google Coral board using the iNaturalist dataset for species recognition, identifying everything from house pets to plants to rare bugs.

What age group is ASH for?

ASH is designed for ecology guardians ages 6 and up, with the product described as suitable for ages 6 to 96. It is specifically built to help children connect with and learn about biodiversity through hands-on, discovery-led play.

What species can ASH identify?

ASH can identify house pets, plants, and rare bugs using the iNaturalist dataset for species recognition. The device covers the myriad creatures that surround us, from common backyard wildlife to more rare organisms found in the iNaturalist database.

Does ASH have parental controls?

Yes, ASH includes an experience designed for parents giving them full control over the data collected by their children. This keeps parents informed and in the loop while ensuring children's safety and security as they interact with the device.

What makes ASH different from other nature apps?

ASH is a physical AI-powered device (not just an app) inspired by the Pokedex concept. It features a unique UI for each animal card, collectible badges to reward players, and is designed specifically for active nature discovery with no distractions. It was developed as a response to accelerating global biodiversity loss.

What technology powers ASH?

ASH is built using SLS 3D printers for the hardware and a Google Coral board that runs the iNaturalist dataset for species recognition. It leverages computer vision and machine learning to identify species and create informational animal cards from photos.

When will ASH be available to purchase?

ASH is currently listed as 'Coming soon' on Product Hunt, indicating it has not yet launched for purchase. The project was completed in a 4-week sprint from ideation to launch by FINH, but specific release dates are not publicly available.

What are the collectible badges in ASH?

ASH includes a set of collectible badges designed to reward players that take discovery seriously. These badges complement the unique UI for each animal card and encourage children to continue exploring and documenting the biodiversity around them.

Why was ASH developed?

ASH was developed as a response to the accelerating loss in global biodiversity. The team recognized that we can't protect what we don't know, and ASH helps a generation of ecology guardians learn to notice, love, and protect the myriad creatures that surround us. It aims to help children connect with and protect the biodiversity around them every day.

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