LunarBasic

a BASIC that compiles 2D games to native executables

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What is LunarBasic?

LunarBasic is a game development IDE that uses a simple, readable BASIC-style language to create 2D games that compile directly to native executables for Windows and macOS. Games run as standalone apps with no runtime dependencies. It includes a full IDE with multi-file project support, step debugger, and an integrated AI assistant for code suggestions.

LunarBasic pricing

Pricing model: Freemium

LunarBasic pros

  • Compiles to dependency-free native executables
  • Complete IDE with step debugger and breakpoints
  • Integrated Copilot-powered code assistant for editing and suggestions
  • Simple BASIC language designed for game development
  • Built-in documentation, tutorials, and language references

LunarBasic cons

  • Currently in beta—language features are complete but refinement ongoing
  • Limited to 2D game development (not a general-purpose tool)
  • Originally Windows/macOS only with Linux support still pending
  • Focused on retro-style games rather than modern 3D development

Frequently asked questions about LunarBasic

What platforms can I build games for with LunarBasic?

LunarBasic compiles to native executables for Windows and macOS, with Linux support in development. Games are standalone with no runtime dependencies.

Does LunarBasic have AI features?

Yes, it includes an integrated Copilot-powered assistant that can read your project, propose code edits, and stream changes while you remain in control of what gets accepted.

Is LunarBasic currently available?

Yes, LunarBasic is available for free early access in beta on itch.io (version 0.8.0 as of the latest devlog). The core language and IDE features are complete, with ongoing refinements and quality-of-life improvements.

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