Omitten
Daily word puzzle game based on polysemy
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What is Omitten?
Omitten is a daily word puzzle game based on polysemy, where players deduce a hidden word from sentence clues. Each day presents a new puzzle featuring a word with multiple meanings across different contexts. Players start with only the first clue, which is typically an archaic form or unusual context, and unlock additional clues as they make guesses or skip.
The game features up to 4 clues per puzzle. The first clue is deliberately challenging and esoteric, while the second and third clues pivot into entirely different domains to trick your brain. By the fourth clue, the answer should be fairly obvious. Each clue unlock costs 25 points, creating a risk-reward dynamic where early correct guesses are rewarded with higher scores. The typical win rate sits at 90-99%, though difficult days can drop this to around 24%.
Omitten is designed for word game enthusiasts, vocabulary lovers, and people who enjoy mental challenges. The game is entirely free and ad-free, built by an independent developer. It uses a minimal Svelte frontend with smooth animations and a Go backend with PostgreSQL. The game launched recently (Day 5 at launch) and includes account support for cross-device play and streak tracking.
The concept originated from the developer's habit of looking up word definitions while reading on an e-reader, noticing how single words often have 20+ different meanings in various contexts. This daily puzzle rewards players with deeper vocabulary knowledge who can guess the word from fewer clues.
Omitten pricing
Pricing model: Freemium
Omitten is entirely free to play with no paid tiers or subscription plans. The game is completely ad-free with no hidden costs. No credit card is required. The independent developer offers the game for free and welcomes player feedback.
Omitten pros
- Daily new puzzle keeps gameplay fresh
- Based on polysemy - unique concept among word games
- Maximum 4 clues provides structured gameplay
- First clue is challenging and esoteric
- Clues progressively become easier
- 25-point penalty per clue creates risk-reward dynamic
- High win rate (90-99%) for typical puzzles
- Entirely free to play
- Completely ad-free experience
- Cross-device play with account support
- Streak tracking for dedicated players
- Minimal Svelte frontend with smooth animations
- Quick page load times
- Simple and intuitive interface
- No subscription required
- No credit card needed
- Browser-based - no app download required
- Independent developer - direct feedback welcome
- Accounts use secure PASETO tokens
- Passwords hashed with argon2
- PostgreSQL backend for reliability
- Go monolith for performance
- sqlc and atlas for database migrations
- Following Google AIP standards for RPC
Omitten cons
- Recently launched (only Day 5 at launch)
- Very new with limited track record
- No mobile app available yet
- First clue often extremely difficult
- Can be slaughterhouse on hard days
- 24% win rate on difficult puzzles
- No increasing difficulty throughout week
- Limited to one puzzle per day
- No multiplayer mode
- No social features built in yet
- No hint system beyond clue unlocking
- Points system may frustrate some players
- No categories or themed puzzles
- Limited word pool initially
- No custom puzzle creation
- No offline mode
- No puzzle archive to browse
- No leaderboards yet
- No achievements system
- No practice mode for difficult words
Frequently asked questions about Omitten
What is Omitten?
Omitten is a daily word puzzle game based on polysemy where you deduce a hidden word from sentence clues. Each day features a new word with multiple meanings across different contexts, and you get up to 4 clues that progressively become easier.
How many clues do I get per puzzle?
You get a maximum of 4 clues per puzzle. The first clue is typically an archaic form or unusual context, the second and third clues pivot into entirely different domains to trick your brain, and by the fourth clue, the answer should be fairly obvious.
How does the scoring system work?
You start with only the first clue. As you make guesses or skip, the next clues unlock but you lose 25 points per clue revealed. If you provide the correct answer early, all other hints instantly appear. Higher scores come from guessing with fewer clues.
What is the typical win rate?
The typical win rate sits at 90-99% for most puzzles. However, on particularly difficult days the win rate can drop significantly - for example, Day 5 had a 24% win rate because the word was especially sneaky.
Is Omitten free to play?
Yes, Omitten is entirely free to play with no paid tiers, subscriptions, or hidden costs. The game is also completely ad-free. The independent developer offers it for free and welcomes player feedback.
Can I play Omitten across multiple devices?
Yes, you can play across devices by creating an account. Accounts were added on day 3 of the project to allow players to maintain their streak and play from different devices. The system uses secure PASETO tokens for authentication.
What technology powers Omitten?
Omitten uses a minimal Svelte frontend with motion and transition APIs for animations combined with CSS animations. The backend is a Go monolith running a Connect RPC server with a PostgreSQL database interacted with via sqlc and atlas for migrations.
How do I create an account?
You can create an account on the Omitten website to enable cross-device play and streak tracking. The system uses PASETO for secure tokens and argon2 for password hashing to protect your credentials.
What inspired Omitten's concept?
The idea came from the developer's compulsive habit of constantly looking up definitions while reading books on an e-reader. They noticed single words often have 20+ different meanings in various contexts and wanted to build a game around polysemy.
Can I give feedback to the developer?
Yes, the independent developer actively welcomes player feedback. The creator posted about the game on Hacker News and Reddit specifically to hear what players think and gather feedback for improvements.